Second Classroom

Students using Virtual Worlds

Backstory: I teach in a program called International Studies at UTS. It consists of some face to face subjects in contemporary cultures and societies and languages for three years and a fourth year when students go and study overseas in one of our partner universities. The idea is that our graduates will learn how to work and live cross and interculturally. I teach in the Italy Major.
We use a variety of not very good tools like email and Blackboard to teach students OS. It seemed only logical to me that if we could have students all in one virtual place at one time we could run seminars and workshops, which are much more effective than email exchange since they promote dialogue as opposed to rumination. Also students who are OS stress the benefits of communicating with students who will go OS in the next year and again building a virtual platform where they could all meet seemed like a good idea. I then flapped around SL trying to find interesting Italian speaking sims where students could go and practice their language skills (without being immediately chatted up according to stereotype) before going and after they return from Italy. The Italian spoken/written in SL is very real, much more than textbook Italian and this is, for our program, a distinctive advantage. But I am not a language teacher and I will leave this side of things to my colleague.
UTS gave me a small grant to develop 'Second Italy' as a pilot project to teach International Studies in virtual environments. I am building an island, called Isola del Giglio - do come and visit- where we can meet and run seminars.
It is not a particularly innovative project: I am not interested at all in my students building stuff, or enacting or experimenting with SL as a technology. Great if they do, of course. I am interested in building a horizontal knowledge network on contemporary Italian cultures through P2P exchanges and conversations. I suspect that having an avatar and an embodiment, even if only visual/aural, will create a different range of interactions from the usual online discussion forums. SL builds intertextual, layered, ludic, collaborative and affective environments and I want to understand what happens when students meet in such a place rather than on the rather sterile boxes of discussion boards.
I will start, officially, teaching at Isola del Giglio in September, running as series of research methodology workshops (before that I will run a couple of workshops on how and where to buy good hair and cool skins because I surely do not want a gaggle of noob looking people around me). I will keep you posted!

Share 

Add a Comment

You need to be a member of Second Classroom to add comments!

Join this social network

1 Comment

Dean Groom Comment by Dean Groom on July 20, 2008 at 12:48pm
Fantastic, thanks for sharing ... look forward to hearing how the students take to it. Dean

The Islands of Jokaydia in Second Life provide us with professional collaboration and meeting spaces, and support for our virtual worlds projects. Visit the jokaydia.com website for more information.

Latest Activity

jokay added a discussion
Hi Everyone, Just a quick reminder that we have two very exclusive workshops with the StoryQuest team this week... PLUS join us on Sunday for a ReactionGrid Q&A with KyleG. For further details see: http://www.facebook.com/l/a2584;jokaydia.com/20...
on Monday
November 8
Dean Groom added a blog post
Online communities - are now a culture or counter-culture depending on your ideology. Community, culture, churn, sift and drift are the reagents of motivation and at the center of learning anything online.Communities need culture to operate. Any...
November 8
Kae is now a member of Second Classroom
November 8
Unfortunately I didn't pick Second Life. My teacher picked this program for us to research and it just so happens to be an Elementary based class, but I am going to make due! Thank you for all the helpful links and information! They are really goi...
November 7
Dean Groom added 5 photos
November 6
You need to look at something other than Second Life Stacy. Teen Grid is 13-18 - I suggest you look at Quest Atlantis for that age range, if you don't have resources/program to teach yet. Alternatively you might look at a game - as at that age the...
November 6
Mark Liddell is now friends with Judy O'Connell and Lucy Barrow
November 6

© 2009   Created by Dean Groom

Badges  |  Report an Issue  |  Privacy  |  Terms of Service