Second Classroom

Educators Learning in Virtual Worlds

Second Classroom is a project to explore ways in which educators can use MUVES, Game and MMO in learning

Join and participate!

Second Classroom is the initiative of Dean Groom and Judy O'Connell. Please join and participate in this collaborative venture. Let us know what you are doing and share your ideas with us all.

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Why Second Classroom?

We know that the academic and social well being of our students is enhanced when the learning environment provides spaces where students can learn in different ways, at different speeds, and where they feel safe and valued. We also know that the changes that 21st century learning has brought to the ways our teachers teach and students learn are momentous.

Join in the discussions and reflections to help take learning and teaching to the new frontiers of virtual learning. The Second Classroom aims to support students and teachers with opportunities to strive for creativity, knowledge, citizenship, global awareness and personal success in virtual learning environments.

Members

 

Forum

Virtual Worlds in Primary Classrooms

Hi,I am a fairly new user of Second Life, and I love the endless possibilities that exist there. However, as a primary school teacher, I am wondering what options exist for children aged 7 -11 to…Continue

Tags: schools, primary

Started by Sarah Elliott Jan 31.

Blog Posts

Shamblesguru's iPad : The Blog



I have an iPad2 and a New iPad ... and a very happy nephew who has inherited my iPad1.

This Blog is designed to share the…

Continue

Posted by Chris Smith on May 8, 2012 at 3:43

eBook: "An Educator's iPad" ... published

eBook: "An Educator's iPad" ... published on Amazon and Apple iTunes.


... written for educators and parents who have an interest in mobile learning and especially the use of Apple’s iPad.

It is not a “how-to” manual but a resource for enabling more informed decisions regarding the use of…
Continue

Posted by Chris Smith on March 22, 2012 at 23:50

Ten Considerations for bringing games into class

As always, my colleague Dean has some great insights into gaming for learning. 

Snapped from his blog:-

"Before heading into using games in the classroom, there are a few considerations that are essential considerations. The biggest one surrounds…

Continue

Posted by Judy O'Connell on January 25, 2012 at 13:28

Blended Delivery SL and F2F classrooms

I just thought I'd post a link to a paper presented at ASCILTE 2010 in Sydney recently - about Blended Learning using Second Life. You might find it of interest.

 

http://www.ascilite.org.au/conferences/sydney10/Ascilite%20conference%20proceedings%202010/Bower-full.pdf

Posted by Dean Groom on February 1, 2011 at 10:27

Repeating myself

In trying to work out player motivation an emotion is MMOs, I think I've not managed to get a nice spread to characters in Warcraft between level 1 and 80 (the top level). In my first efforts to learn how the social structures worked, I just worked to level to the top. This time around, I've spend a quarter of the time to get to the same point in the game, but have a 'better' character. Obviously I know a lot more now than I did the first time about the game, but more importantly, I use the… Continue

Posted by Dean Groom on December 22, 2010 at 9:10

Jo Kay at ISTE SIGVE Speaker Session December 21!

At a blog post at Oh!VirtualLearning! I announced that we will experiment tomorrow night, Dec. 21, in Elluminate, sharing my desktop from my laptop in Nashville, TN while logged into Second Life as Scottmerrick Oh to benefit from spending an hour with Jo Kay. If that's not a run-on sentence I never read one.

 

Please join us if you can. It will be a memorable hour, and if all the technology cooperates we'll have…

Continue

Posted by Scott Merrick on December 21, 2010 at 1:30

OpenSim Welcomes The Ed Tech Crew!

Whilst being interviewed by the awesome Ed Tech Crew as part of their podcast, we joked about them conducting a future episode inworld.  Before I knew it, preparations were underway for a "Christmas Special"!  It was a fabulous way to end our first year in OpenSim and to further promote the wonderful work being done by schools around the world in virtual worlds.

You can click here to…

Continue

Posted by Lucy Barrow on December 20, 2010 at 23:38

Light Immersive Platforms

Light Immersive Platforms ... an example

http://www.shambles.net/pages/learning/ict/lip/



This is a recording of an event that took place online in a

"Light Immersive Platform"



Virtual (online) Photography Event http://www.pdnvirtualevents.com



This one day online event (8 Dec 2010) was focussed on the Photography…

Continue

Posted by Chris Smith on December 10, 2010 at 23:08

Infinity Blade comes to a device in your hand!

via Engadget App review: Infinity Blade

There's no denying that, as a game, Blade Infinity is limited. The storyline can be recited in a single sentence and the basic gameplay mechanic is one and the same throughout. However, it never feels like a trudge because of some spectacular presentation, RPG elements that have been woven in intelligently rather…

Continue

Posted by Judy O'Connell on December 10, 2010 at 13:57

Events

 
 
 

The Islands of Jokaydia Project provide us with professional collaboration and meeting spaces, and support for our virtual worlds projects. Visit the jokaydia.com website for more information.
Are you keen to learn about the evolving literacy and information needs of 21st century learners in MUVEs, MMORPGs and 3D immersive worlds? Then Virtual worlds will provide the knowledge, inspiration and motivation to get you started. This short introductory guide written by us can be ordered direct from ACER publishing.

Latest Activity

Chris Smith posted a blog post

Shamblesguru's iPad : The Blog

http://shamblesguruipad.posterous.com/I have an iPad2 and a New iPad ... and a very happy nephew who has inherited my iPad1.This Blog is designed to share the Apps that I have on my iPad ... not only the Apps but also to show how they have been organised in folders. This is more difficult than I thought it would be as many Apps could be in multiple folders .... e.g. "digital storytelling" or "creating eBooks" or "eportfolio."I'm hoping that…See More
May 8
Profile Iconsuprianto, Jodi Doster, Kleber Quevedo and 4 more joined Second Classroom
Apr 21
Chris Smith posted a blog post

eBook: "An Educator's iPad" ... published

eBook: "An Educator's iPad" ... published on Amazon and Apple iTunes.... written for educators and parents who have an interest in mobile learning and especially the use of Apple’s iPad.It is not a “how-to” manual but a resource for enabling more informed decisions regarding the use of mobile technology in learning and teachingFrom iTunes :~ US$2.99Only available in the Australia, Canada, France, Ireland, Spain, UK and USA Stores.If you purchase in the iTunes store then this book is available…See More
Mar 22
Ines Puspita posted videos
Feb 7
Profile IconCharma Craven and Yanka Shurelova joined Second Classroom
Feb 5
Sarah Elliott posted a discussion

Virtual Worlds in Primary Classrooms

Hi,I am a fairly new user of Second Life, and I love the endless possibilities that exist there. However, as a primary school teacher, I am wondering what options exist for children aged 7 -11 to engage in a virtual world similar to Second Life. There are so many amazing places to visit in Second Life that would be perfect for students studying certain themes etc, but of course, they are far too young to have accounts etc...What examples do people have of primary schools using virtual worlds -…See More
Jan 31
Sarah Elliott is now a member of Second Classroom
Jan 31
Judy O'Connell posted a blog post

Ten Considerations for bringing games into class

As always, my colleague Dean has some great insights into gaming for learning. Snapped from his blog:-"Before heading into using games in the classroom, there are a few considerations that are essential considerations. The biggest one surrounds understanding the culture of games, and…See More
Jan 25

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